Inherits nw::snd::internal::Task.
Public Member Functions | |
| DataLoadTask () | |
| virtual void | Execute () |
| Public Member Functions inherited from nw::snd::internal::Task | |
| Task () | |
| virtual | ~Task () |
| void | SetId (u32 id) |
| Status | GetStatus () const |
| void | Wait () |
| bool | TryWait () |
Public Attributes | |
| PlayerHeapDataManager * | m_pDataManager |
| PlayerHeap * | m_pAllocator |
| NotifyAsyncLoadFinished | m_Callback |
| void * | m_CallbackData |
| const SoundDataManager * | m_pSoundDataManager |
| const SoundArchive * | m_pSoundArchive |
| LoadItemInfo | m_LoadInfoSeq |
| LoadItemInfo | m_LoadInfoBanks [SoundArchive::SEQ_BANK_MAX] |
Additional Inherited Members | |
| Public Types inherited from nw::snd::internal::Task | |
| enum | Status { STATUS_FREE , STATUS_APPEND , STATUS_EXECUTE , STATUS_DONE , STATUS_CANCEL } |
| Protected Member Functions inherited from nw::snd::internal::Task | |
| void | InitializeStatus () |
| nw::snd::internal::SequenceSound::DataLoadTask::DataLoadTask | ( | ) |
|
virtual |
Implements nw::snd::internal::Task.
| PlayerHeapDataManager* nw::snd::internal::SequenceSound::DataLoadTask::m_pDataManager |
| PlayerHeap* nw::snd::internal::SequenceSound::DataLoadTask::m_pAllocator |
| NotifyAsyncLoadFinished nw::snd::internal::SequenceSound::DataLoadTask::m_Callback |
| void* nw::snd::internal::SequenceSound::DataLoadTask::m_CallbackData |
| const SoundDataManager* nw::snd::internal::SequenceSound::DataLoadTask::m_pSoundDataManager |
| const SoundArchive* nw::snd::internal::SequenceSound::DataLoadTask::m_pSoundArchive |
| LoadItemInfo nw::snd::internal::SequenceSound::DataLoadTask::m_LoadInfoSeq |
| LoadItemInfo nw::snd::internal::SequenceSound::DataLoadTask::m_LoadInfoBanks[SoundArchive::SEQ_BANK_MAX] |